Zero Point |
| Objective: To
demonstrate the effects of a bad zero point and the effect it has on
scores. |
| Skill level: Club
shooters who can score about 90 or above. |
| Time: a pair of cards
on consecutive details |
TechniqueGet warmed up and shot a few sighters on your spotter.When you are happy with your sighter ... Card 1 - using your normal direction of going around the card
On the next detail repeat the experiment but shoot in a reverse direction. e.g. instead of shooting with a left-hand sighter put up a card with the sighters on the other side. If you shot the first card using a top left sighter, then shoot this card using the bottom right sighter as your reference point. |
| Bring the cards for
discussion/analysis. |